
Developing STEAM Course Content for Game-Based Learning Platform
The main goal of this project is to develop engaging and effective course content for Toyz's game-based and adaptive learning platform, that introduces minority and underserved students to STEAM skills and knowledge, and prepares them for STEAM careers. The aim is to increase access and equity in STEAM education, and to improve learning outcomes for these students.

Developing a Business Strategy for Toyz's Online STEAM Learning Platform
The main goal of this business strategy project is to develop a comprehensive and effective strategy that enables Toyz to successfully introduce and promote game-based and adaptive learning products to minority and underserved students, and help them develop skills for STEAM careers. The aim is to increase access and equity in STEAM education and improve learning outcomes for these students.

Digital Marketing Strategy for Online Learning Platform
The main goal of this digital marketing strategy project is to increase awareness of Toyz's game-based and adaptive learning offerings for STEAM education among minority and underserved students, educators, and other stakeholders. The aim is to drive user acquisition, engagement, and learning outcomes, and to promote equity and access in STEAM education.

Game Developer for Online Learning Platform
The main goal of this project is to create game-based learning experiences that introduce minority and underserved students to STEAM concepts and skills, and to promote equity and access in STEAM education. The aim is to make learning engaging, effective, and accessible to all learners, regardless of their background or circumstances.

Web Developer for Web-Based Learning Platform
The goal of this project is to create a web-based learning platform that caters to the needs of diverse and disadvantaged students. The platform aims to provide an accessible and inclusive learning environment that supports student success and promotes equity in education.

Research - How to Build an Online Community
The main goal of the research project is to investigate the process of building an online community by defining its purpose, identifying the target audience, selecting appropriate tools and platforms, developing a content strategy, and implementing effective community management practices in order to create a successful and engaging community. The ultimate aim is to provide recommendations for creating and managing an online community that meets the needs and expectations of its members.